From Analog to Digital, Between Love and Hate

The Birth of Manganime Fandom and Industry in Argentina

Authors

Keywords:

Manga, Aninme, Fandom, Sociability

Abstract


In the early 1990s in Argentina, comic book fandom entered a new phase when anime hit cable TV, changing the media landscape, reception practices, and popular culture. The ensuing development of a local industry around Japanese pop culture was then shaped by an antagonistic relationship between the old and the new, as well as by a series of broader transformations that are characteristic of late capitalism: deterritorialization, digitalization, transmediatization, and customization of experiences.

In this paper, we approach the case threefold: First, on the publishing side, a fixed exchange rate regime with the USD ushered both local production’s terminal crisis and the birth of a specialized retail circuit based on imports from Spain, Mexico, and the United States, mostly superhero and Japanese comics. The dominance of this secondhand glocalization ended when a local upstart, Ivrea, made headway at the turn of the century with a heavily glocalized manga line that influenced the development of local fandom. Secondly, said fandom’s performativity at media industry events: The rise of big events such as Fantabaires (1996-2001) acted as the backdrop to a clash between the old guard of comics fans and the newcomer otaku. The latter counted many women among them, thanks to fan practices such as cosplay, which brought a change into stereotypically masculine socialization spaces. After Argentina’s economic collapse in 2001, manganime events became smaller and more frequent, complemented by a nascent fan-made merchandising economy. The third crucial factor is online sociability. With the spread of Internet access throughout the 2000s, cable TV’s broadcasting logic yielded to post-broadcasting. The fandom’s socialization practices shifted from live events like conventions to forums and social networks, super-places that allowed the development of new sex-affective subjectivities. Along with previous fan practices, new digital materialities (fan art, fan fiction) generated means of prosumption and sociability that continued to blur the line between cultural imports and local production.

Author Biographies

Diego Labra, Universität Hamburg/Universität Rostock

Diego Labra holds a PhD in Social Sciences from Universidad Nacional de La Plata and is a Georg Forster postdoctoral fellow with the Alexander von Humboldt Stiftung, working at the Institut für Romanistik in both Universität Hamburg and Universität Rostock. He currently awaits to defend his thesis on the glocalization of manga in Argentina to opt for a PhD in Interdisciplinary Studies of Europe and Latin America offered in tandem by Universidad Nacional de La Plata and Universität Rostock. His areas of expertise are cultural studies, print history and comic studies. He also participates in various media outlets, such as the digital magazine Panamá and the comics podcast La Batea.

Gerardo Del Vigo, Universidad de Buenos Aires

Gerardo Ariel Del Vigo holds a master’s degree in Communication and Culture from Universidad de Buenos Aires and is currently a professor of Political discourse analysis for the Political Science degree at the same university. His subject of research includes cultural studies, virtual ethnography, sociolinguistics, manga and anime studies, fan studies and postmodernism. He also contributed to several peer-reviewed publications.

Downloads

Published

2024-12-11 — Updated on 2024-12-13

Versions